#ifndef unigame_MathDef_h
#define unigame_MathDef_h

//@// the deviation of float equal
#define MATH_DELTA_MIN 0.00005f

//@// use JC's 1 / sqrt()
#define USE_JC 0

//@// the float minus infinity in format of unsinged int
#define MINUS_INFINITY 0xFF800000

#endif